Arduino can detect the environments and collect many kinds of data by making use different kinds of sensors, such as light sensor, sound sensor, barometer, dust sensor, etc. However, simply collecting the data and present the data with graphs are not fun enough. Why not integrate the data into a game to generate dynamic content, that can interact with the environment by means other than keyboard, mouse and touch? That's why this project is here! We are going to create a game that can dynamically generate level using data collected from the arduino with different sensors. For example, the lighting in game can change as the light sensor reading changes to emulate a day-night cycle . Sounds fun, isn't it? Join us if you are interested!
Game source code (binaries for pc, web and android included):
Comments
Dear Bernard, I think I actually made a mistake here. I didn't realize that there is a Action section. I should probably put my project in the action phase now.
Dear Eric, You still place your project in the "idea" phase. I'm curious. In your definition, when will you consider your project to be in the "action" phase.
Thank you for sharing. You did a great job!